Dec 04, 2006, 07:28 PM // 19:28
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#2
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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The assassin is intended to use the two handed daggers(not to say you're restricted to them). It wouldn't make any sense to make an assassin off-hand as an assassin's off-had is his other dagger >_<
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Dec 04, 2006, 08:48 PM // 20:48
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#3
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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Although it would be cool to have a dagger in one hand and another dagger in the other... Kinda let Assassins mix and match daggers, like a vamperic in one hand and a zealous in another.
They would be totally overpowered, but it would still be cool.
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Dec 04, 2006, 08:49 PM // 20:49
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#4
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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Their dagger IS their offhand.
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Dec 04, 2006, 08:49 PM // 20:49
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#5
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Academy Page
Join Date: Sep 2006
Guild: Honors Glory
Profession: A/
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I think it would have made more sence to only have 1 dagger per hand instead of making them a set of daggers. This would, understandabley take some extra work, as with this, they would have to make it so only daggers can go with another dagger, not, a dagger offhand and a sword main hand, or dagger main hand and focus/shield offhand, but dagger main with dagger off only, giving dagger users that little bit extra; main hand +5 energy, 33% longer bleeding, offhand 15%^50, 33% longer poison; that would be sweet.
I mean it only makes sence, there are 2 of them, not just one, like a hammer, or a staff.
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Dec 04, 2006, 08:50 PM // 20:50
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#6
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Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
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This makes no sense tbh.
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Dec 04, 2006, 08:56 PM // 20:56
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#7
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Academy Page
Join Date: Sep 2006
Guild: Honors Glory
Profession: A/
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what do you mean it makes no sence? It ONLY makes sence. There are 2 of them, not just one. Everyone says the other dagger IS the offhand; it would make more sence to actually make it an off hand giving each dagger it's own attributes. They set the daggers up as if they are a 2 handed weapon, not 2 one handed weapens that can be duel weilded. If this doesn't make any sence to you, I think there may be a problem with the way you see reality
Last edited by TABellis; Dec 04, 2006 at 08:58 PM // 20:58..
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Dec 04, 2006, 09:04 PM // 21:04
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#8
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Lion's Arch Merchant
Join Date: Sep 2006
Location: Returning after a 50 month break. Hi.
Guild: None
Profession: R/
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Why do you want ANet to make everything you think you'd want USING CAPS FOR THE 2ND HALF OF SENTENCE? (reference to his 2 or more topics here).
Sins do not need any kind of offhand. They use two daggers. If you had an offhand you'd need a single dagger, which would creat problems with overpowering, double striking, animations and Shiro weapons. Not need and not beneficial to the game.
/notsigned
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Dec 04, 2006, 09:19 PM // 21:19
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#9
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The Greatest
Join Date: Feb 2006
Profession: W/
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Assassins would look like retards with ONE dagger and an offhand. Not to mention the animation of them doing crazy flips with one dagger.
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Dec 04, 2006, 09:20 PM // 21:20
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#10
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Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
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This would be like giving Dervishes an offhand shield or focus in their primary attribute; it literally just doesn't make sense. There's a reason Assassins, Rangers, and Dervishes are all without offhands: Their weapons take up both hands. Simple, end of story.
As far as giving each dagger its own attributes, that is seriously laughable. You have no concept of weapon balance.
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Dec 04, 2006, 09:30 PM // 21:30
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#11
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Academy Page
Join Date: Sep 2006
Guild: Honors Glory
Profession: A/
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I like this thread.
Now, it would take more programming to make it work right, but over powering, no, messing up double strike, that's a no again. You need to think about this, the only noticible thing to us that would change is that there would be 2 seperate daggers instead of one set of daggers. One would go in the main had spot and the other would go in the off hand spot. You would still be doing the same dmg, you still only get the benifit from one dagger at a time, the amount of times you double strike will not change. Anet already has the assassin useing 2 daggers, and doing everthing 2 daggers would do, except that they are an exact set not 2 different daggers. Example: above post, Zealous, and Vamp> Right now you see your assassin using his set of daggers you will basicly se +3 +3 health with vamp daggers or +1 +1 with Zealous daggers when ever you attack, with 2 different daggers, the difference would be +3 Vamp (main hand) +1 Zeal (offhand). You would only get the +5 eng bonus from the one dagger, or the 15^50 on the one dagger...As I said, it only makes sence. I'm not totaly saying they should do this, it would just be cool, and more interesting. Would not effect game balance as there would only be that one change, 2 daggers instead of one set of daggers.
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Dec 04, 2006, 10:04 PM // 22:04
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#12
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Academy Page
Join Date: Sep 2006
Guild: Honors Glory
Profession: A/
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Apparently the idea of making the second dagger an actual offhand is a closed minded topic. Should not be done and everyone that has created a game with duel weild should really never have done that because that was just wrong of them.
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Dec 04, 2006, 10:28 PM // 22:28
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#13
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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There are no Ranger, Dervish or Assasin off-hand equipable items.
That's why they have 70 and not 60 armor.
See? Balanced.
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Dec 04, 2006, 10:29 PM // 22:29
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#14
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Problem with the OP is he is talking about giving assassins offhands, like focus items (notice he wants it to replace his shield, not to be used as a weapon). You, TABellis, are more talking about unchaining daggers so you can wield two different daggers. This would definitely take a bit of rebalancing, like making the max vamp for a single dagger +2/-1 degen, and making a zealous tang +1/-2 or even +1/-3. I think the latter is an idea worthy of discussion; the OP's original idea is definitely not.
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Dec 04, 2006, 10:32 PM // 22:32
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#15
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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@ TABellis: Assassins are set up the way they are because they're able to strike with _both_ daggers as one attack. Anet isn't going to change the entire assassin attack/item mechanic, especially when the suggestion is unbalanced.
@ OP: Assassins won't see offhands because they don't actually require one. They're also behind beastmasters in the desire for additional items.
Last edited by KamikazeChicken; Dec 04, 2006 at 10:34 PM // 22:34..
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Dec 04, 2006, 11:03 PM // 23:03
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#16
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La-Li-Lu-Le-Lo
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I want a [wiki]Critical Strikes[/wiki] req. focus item.
__________________
Stay Breezy
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Dec 04, 2006, 11:06 PM // 23:06
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#17
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Wilds Pathfinder
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ninjas commonly use swords, and theyre not weilding a silly shield. why cant we make ninja looking assassins? big disappointment
they can make a Ninja star offhand!
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Dec 04, 2006, 11:14 PM // 23:14
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#18
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Banned
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
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seriously, there would be no such thing as a double strike with one dagger....and it would be impossible to use DUAL-attacks...the assassins most prestigious asset.
And this is just a personal thing...but i really dislike people who spell the same word wrong about 20 times in a row in 1 paragraph...then does it again when someone replies using the CORRECT FORM OF THE WORD. asjofhshvghsdbv
/endtroll -.-
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Dec 04, 2006, 11:35 PM // 23:35
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#20
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Jungle Guide
Join Date: Jul 2006
Profession: Mo/
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/notsigned
Wasting my time.. <_<
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